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AT&T Analytics Hackathon

This special Mobile App Hackathon is an event collaboratively produced by Pamplin College’s Center for Business Intelligence and Analytics (CBIA) and the AT&T Developer Program with support from IBM and Carilion Clinic. The event will be held in the Pamplin College of Business and in the studio of our hackathon co-sponsor, The Institute for Creativity, Arts and Technology, on the Blacksburg campus. The event is also co-sponsored by the student organization, Hackers@VT.

Virginia Tech students, Carilion doctors, nurses, researchers, scientists, and analytics staff will work on projects leveraging technology to solve a big challenge in the world of medicine—improving health and wellness care. Student participants will analyze publicly accessible health data and develop apps. Participants will investigate how the data were collected and how is it processed and how it could be used to develop an app that improves care, reduces costs, and enhances the patient’s overall experience.

At&t Hackathon
at&t analytics hackathon
At&t Hackathon

Judging:

  • Execution of Health and Wellness Theme – Does the app’s content or intended audience address health and wellness improvement in some special way? How well could the app impact health and wellness at Carilion Clinic?
  • Innovation – Is the solution a different take on an existing application or is it truly unique? Does the app mash up data or services that you wouldn’t have thought would work together? Is the solution more technically challenging than the others?
  • Ambition – Does the app do one thing or does it have a lot of functionality? Was the idea behind the app creative? What was added to the app to make it special or more useful?
  • User Experience – Does the app’s UI look sloppy or is it professional? Is it a compelling user experience? Is the app easy to use? Does the app’s workflow make sense? Is it intuitive?
  • Presentation Quality/Impact – Did the team stay within the time limit of their presentation? Was the team able to communicate their idea and translate it to the app they produced?
  • Overall Quality – Does the app work completely from start to finish? Was there anything in the app that wasn’t fully implemented (e.g. a link to nowhere or a button with no action)? How many bugs were encountered? Were they severe? Did the team scope their app’s features well given the time frame?
  • Other – Demerits for “brought” code.

Prizes:

  • Best App Overall (Prizes sponsored by Carilion Clinic)
    • 1st Place – $2,500 for the team to split
    • 2nd Place – $1,000 for the team to split
    • 3rd Place – $500 for the team to split

Schedule of Events

THURS, APRIL 7 FRI, APRIL 8 SAT, APRIL 9  
Opening Ceremony & Bluemix Training

 

5:30 – 11:30 pm

Hacking Begins!

 

5:30 – 12:00 a.m.

Hacking, Pitches, Judging, Prizes & After-Hack Party

 

8:00 a.m. – 7:40 p.m.

 
Pamplin Hall, Atrium and Room 30 Pamplin Hall Institute for Creativity, Arts and Technology